The metaphor of material defines the relationship between space and motion. The idea is that the technology is inspired by paper and ink and is utilized to facilitate creativity and innovation. Surfaces and edges provide familiar visual cues that allow users to quickly understand the technology beyond the physical world.
Elements and components such as grids, typography, color, and imagery are not only visually pleasing, but also create a sense of hierarchy, meaning, and focus. Emphasis on different actions and components create a visual guide for users.
Motion allows the user to draw a parallel between what they see on the screen and in real life. By providing both feedback and familiarity, this allows the user to fully immerse him or herself into unfamiliar technology. Motion contains consistency and continuity in addition to giving users additional subconscious information about objects and transformations.
Alvin is an Information Systems and Human Computer Interaction Major. He worked as a Software Engineer at Fidelity Investments this past summer.
Alan is an Information Systems major with a minor in computer science. He worked at as a Front End Developer at Shift Collaborative this past summer.
Alex is an Information Systems major with a minor in Human Computer Interaction. He worked as a software developer for Intuit this past summer.
Kevin is an Information Systems major with a minor in Human Computer Interaction. This past summer, he worked as a technology analyst at PPG Industries.